Talk:Berserker

Quasar: "This makes me so angry. Stop removing factual information about the multipliers that I myself went to pains to lookup in the def files, Unacceptable. Happens again, there's going to be consequences"

With all due respect, Quasar is incorrect. The original article - before I edited it - asserted a 2x damage multiplier to ranged weaponry and 30x damage multiplier to melee. Regardless of where these numbers came from, they are wrong. If this were true then a berserk punch wouldn't kill a Hell Knight.

I did some testing in single-player and added the correct numbers: 3x for range and at least 50x for fists. By all means test this yourself; pick up the Berserk power-up in Doom 3's Hell and then switch to the pistol, go for bodyshots on the imps and Hell knights. You'll find it takes three pistol bodyshots to kill an imp, and around twenty to kill a Hell knight. 2x damage multipler would not achieve this. (It would normally take ten pistol bodyshots to kill an imp while not berserk). Another example: the one in Comm Transfer. use pistol to kill the zombies. Two pistol bodyshots to kill a regular zombie (6 when not berserk). Three pistol bodyshots to kill a fat zombie (8 when not berserk).

Clearly, the damage is at least tripled, not doubled. Tke original numbers were wrong, and I removed them and added correct numbers. Furthermore, Quasar has restored the original incorrect numbers, but has not removed my correct numbers, which I find rather odd. The article contradicts itself now.


 * Sorry about that. I lost my patience and should have been more calm. The details of what's going on are on your user talk page; seems there are some bizarre bugs in the game's code which means it doesn't work like it was apparently intended to - this is a fascinating finding after this many years, I don't think anybody has ever bothered to fully analyze much of what's going on in Doom 3 up to this point. We'll figure this out and get it fully corrected I hope. --Quasar (talk) 09:11, 22 July 2023 (CDT)


 * Apology accepted. Incidentally, I did some testing on both this and RoE's Artifact a month ago or so, making notes how many pistol shots to kill a variety of enemies when berserk and not berserk (I can't find these notes now), and I recall thinking it was ever-so-slightly more than triple damage, but close enough to call it triple. Multiplied by three point something.


 * I found my notes, and did a bit more testing for the heck of it. this is the number of berserk pistol bodyshots required to kill various enemies, and the minimum damage a berserk pistol bodyshot would therefore inflict


 * style="text-align: left;"|Enemy||Health||ShotsNeeded||MinDamage
 * style="text-align: left;"|PistolZsec||50||2||25
 * style="text-align: left;"|Zombie||80||2||40
 * style="text-align: left;"|ShotgunZSec||90||2||45
 * style="text-align: left;"|FatZombie||100||3||33.33
 * style="text-align: left;"|Imp||130||3||43.33
 * style="text-align: left;"|Cacodemon||200||5||40
 * style="text-align: left;"|ChaingunGuy||225||5||45
 * style="text-align: left;"|Revenant||272||6||45.33
 * style="text-align: left;"|ArchVile||425||10||42.5
 * style="text-align: left;"|HellKnight||900||20||45
 * style="text-align: left;"|Mancubus||1000||23||43.47
 * }
 * style="text-align: left;"|Cacodemon||200||5||40
 * style="text-align: left;"|ChaingunGuy||225||5||45
 * style="text-align: left;"|Revenant||272||6||45.33
 * style="text-align: left;"|ArchVile||425||10||42.5
 * style="text-align: left;"|HellKnight||900||20||45
 * style="text-align: left;"|Mancubus||1000||23||43.47
 * }
 * style="text-align: left;"|HellKnight||900||20||45
 * style="text-align: left;"|Mancubus||1000||23||43.47
 * }
 * style="text-align: left;"|Mancubus||1000||23||43.47
 * }


 * assuming there are no unknown factors at play here, the Revenant value indicates a damage multiplier of 3.24
 * as for multiplier to melee damage, all I can really say is that a berserk fist punch kills a mancubus (health 1000) or anything weaker, but needs two punches to kill vagary (1300) or Sabaoth (1750). so its damage is anything from 1000 to less than 1300; multiplier is anywhere from 50 to 65. berserk flashlight kills either of those two bosses in one swing, incidentally
 * while I'm here, during testing I also noticed that Berserk doesn't protect you from revenant missiles or arch-vile flamewall. but it's hard to think of a situation where anyone would need to know that. 23th July 2023


 * Thanks for the info. I'll continue to see if I can figure out how this observation fits with the game's source code. --Quasar (talk) 20:07, 23 July 2023 (CDT)